Gaea Documentation

Gaea Documentation

Release History


Gaea 2.0.0.14-beta-1


2.0.0.14 (Beta 1)

Release Date: June 20, 2024

  • New ColorErosion node.
  • New SuperColor node.
  • New Mixer node.
  • New Soil Map node.
  • New Match node.
  • Sediments node improved.
  • Input preservation fixed in Noise node.
  • Incorrect scale fixed in Pockmarks node.
  • Node commands now show up in the Property area toolbar.
  • LightX would not show color visualization correctly.
  • Double-click .terrain files to open in Gaea 2.
  • Seamless node now allows tiling preview in viewport.
  • Seamless node also allows color preview when attached.
  • VariableBlur fixed.
  • Fixed a major shape-size bug in Craggy node.
  • Warp, Flip, Autolevel, Equalize, Threshold, Blur, and most other adjustments now support color.
  • Hybrid Build options simplified.
  • Build Options window redesigned for better access.
  • Object Snapping improved in Graph area.
  • Added command to ignore node when looking for automatic underlay.
  • Added node icon for Underlay.
  • Several nodes re-organized into different families.
  • Sky Editor moved to viewport toolbar.
  • Added context menu for node connections.
  • Search now shows presets when _ (underscore) is typed.
  • Fixed a bug to allow older presets to be loaded without crashing.
  • Fixed a bug that would allow locked group items to be moved.
  • Fixed a bug that prevented resolution to be reset on New File.
  • Spread node merged into Noise node as "Micro" noise.
  • Over 50 internal bug fixes and improvements.

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Documentation is provided under the MIT License.