Guides Overview
Use this section when you want practical, task-focused help. Guides are organized around production scenarios, integrations, and real workflows instead of individual interface panels or node reference pages.
If Using Gaea explains how Gaea works, Guides explain how to apply Gaea to a specific production problem.
Start Here
Use Guides when:
- you are moving a terrain into another application
- you are solving a workflow, scale, format, or output problem
- you are building a larger project and need practical production habits
- you want scenario-based advice rather than node-by-node reference
Main Areas
Scenarios
Start with Scenarios when the question is about a production situation: large projects, workflow hygiene, mesh output, naming, baking, or common quality issues.
Useful starting points:
- Workflow for graph and output workflow habits
- Large Projects for splitting and managing heavier work
- Meshes for mesh-specific output considerations
- Common Issues for troubleshooting-oriented scenario notes
Use in DCC Apps
Start with Universal Instructions when you need to move Gaea terrain into another tool and are not sure whether you need a mesh, displacement map, landscape, or bridge workflow.
Use app-specific pages when your target tool matters:
- Apps for DCC app guidance
- Engines for game engine-oriented workflows
- Bridges for dedicated bridge workflows
- Gaea2Houdini for Houdini integration
- Gaea2Unreal for Unreal integration
Suggested Paths
If you are exporting for the first time, read Universal Instructions before choosing an app-specific guide.
If something looks wrong after import, start with Common Issues and then check the guide for your target app or engine.
If a project is becoming slow or hard to manage, start with Large Projects and Workflow before changing export settings.