Gaea Documentation

Gaea Documentation

Release History


Gaea 2.0.0.15-beta-2


2.0.0.15 (Beta 2)

  • New Transpose node to copy surface from one terrain to another.
  • New Draw node (Experimental).
  • New Synth node to generate gradient maps from any bitmap or color input.
  • New Cone node.
  • New Volcano node.
  • New Weathering color node added.
  • New Direction melt mode in Snow node.
  • Locked Preview and Underlay node now shown in Data View area.
  • Options dialog expanded.
  • Sandstone node improved with multiple pass option and better stability.
  • Added Chipping option in Sandstone.
  • Multiplier option added to Bomber.
  • Inhibition mask added to Bomber.
  • TextureBase improved for speed and flow data quality.
  • Filter nodes now support color maps.
  • Color nodes now don't need height reference, unless to override. It will use nearest heightfield or Underlay.
  • New License authorization system to make activation easier.
  • GPU devices are now enabled by default upon install. You can disable them in Options.
  • Z shortcut for Gizmos now available.
  • Portals menu improved.
  • Skybox is now available.
  • Gaea will revert to Community Edition upon license expiration or failure.
  • Links to install Gaea2Houdini and Gaea2Unreal plugins in Tools menu.
  • Node tooltip now shows validation errors when a node fails.
  • Benchmark format improved.
  • Most modifiers now support color maps.
  • Combine Diff2 and Divide2 added to mimic Gaea 1 behavior.
  • Height modifier defaults improved.
  • Normal Map processing improved.
  • FIX: When saving-as the baked cache is copied over to the new file.
  • FIX: Many shortcuts would not work when Viewport was focused.
  • FIX: Replacing a node could cause incorrect connection on next node.
  • FIX: Renaming graphs is now available.
  • FIX: Presets are available in Node Search directly.
  • FIX: Connections are rerouted properly when a node is delated.
  • FIX: Prevent secondary windows from staying open when Gaea is closed.
  • FIX: Random SatMap was not chosen when a new node was created.
  • FIX: Crash when copying nodes.
  • FIX: Group element related file corruption.
  • FIX: Range sliders behavior was not correct.
  • FIX: Individual node property's Reset menu was not working.
  • FIX: Range Slider would not accept text input.
  • FIX: Combine clamp was working incorrectly.
  • FIX: Combine Diff mode fixed.
  • FIX: Rare bug that crashed Gaea during hardware detection.
  • FIX: Blur modifier value was not strong enough.
  • FIX: F8 for MultiMix did not work.
  • FIX: Autosave failure could crash Gaea.
  • FIX: Normal Map could crash Gaea.
  • FIX: RGBSplit was broken.
  • FIX: Combining out-to-out nodes could sometimes put the node out of graph.
  • FIX: Added a confirmation dialog when converting a Group to a Graph Tab.
  • Several XPU fixes and improvements.

Created by QuadSpinner QuadSpinner using AngryMonkey
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Documentation is provided under the MIT License.