Gaea Documentation

Gaea Documentation

Release History


Gaea 2.0.0.16-rc


2.0.0.16 (RC)

  • Hybrid Builds for tiled builds now available
  • Unlimited Tiled Build sizes.
  • Undo now available.
  • Build and Crop (up to 16K) now available in Build options.
  • New Lazy Menu (press ~).
  • Trees node (formerly Arboreal in Gaea 1) added.
  • New Snow 2.0 node with directional melt.
  • New Snow Dusting node.
  • Erosion2 now uses GPU for faster processing.
  • Contours node added.
  • Cartography node added.
  • New TileInput node.
  • Mixer node UI heavily improved.
  • Visualize dead zones in Tree node.
  • Data View node tree improved. Filters now available.
  • BREAKING: Flow Map node is now Flow Map Classic and Flow Map by default is the new Flow Map 2.
  • BREAKING: Insert and Embed modes moved from Combine to Transpose node.
  • Additional settings available in Options dialog.
  • Viewport background color can now be changed.
  • Skybox Aerial Perspective improved.
  • Save/Load camera position.
  • Baking improvements.
  • Improvements to the Painter node.
  • SlopeBlur can accept Color input.
  • New SatMaps (work in progress).
  • New shortcuts: F8 for Combine nodes, Ctrl + F8 for Mixer.
  • Color nodes automatically detect nearest Underlay, unless you specify one explicitly. This means no need to connect an additional Height node.
  • File node adds supports for SVG, HDR, EPS, EMF, DDS, DNG, BMP, MIFF, RGB, and WEBP.
  • File node reading made more robust.
  • Dropping a file on the File node's filename property can change file.
  • Dropped file will be automatically recognized as RGB as required.
  • Double-clicking a node allows you to cycle through different node states.
  • Added confirmation before converting Group to Graph Tab.
  • Enable GPU-compute by default.
  • All GPU nodes fallback to CPU if GPU fails or runs out of memory.
  • ColorErosion defaults improved.
  • Tint node defaults changed to be more versatile.
  • Hillify node defaults improved.
  • Data View toolbar shows Locked Preview and Underlay node.
  • Improvements to the Synth node.
  • FIX: Preset search would work incorrectly in some situations.
  • FIX: 2D Viewport would not work in some situations.
  • FIX: SatMap Reverse mode was broken.
  • FIX: Zooming out of the graph could break.
  • FIX: SatMap could crash when switching libraries.
  • FIX: Lighting would not update when switching resolutions.
  • FIX: Rare crash when switching resolutions.
  • Several dozen other bugs fixed.

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Documentation is provided under the MIT License.