2.0.5.2
- Added Passive Caching when Engine is Idle.
- Added Repair File command to the File menu. It can attempt to recover files with minor issues.
- Added shortcut
Vto toggle flat preview of current node. - FIX: Lock Preview and Underlay buttons in Data View Build Tab did not select node.
- FIX: Underlay icon would not refresh in the Data View Node Tree.
- FIX: Rare crash when a node connection was dragged and dropped on the node itself in a specific way.
- FIX: Internal color conversion code could fail to render color maps in some situations.
- FIX: Gamma (color), HSL, and other color nodes were affected by the aforementioned issue.
- FIX: Duplicated node with Modifiers could fail in some situations.
- FIX: Corrupt or missing Baked Data should not prevent files from being loaded.
- FIX: Invalid nodes should not be allowed to be baked.
- FIX: Improved error-handling for how Baked Data is loaded and validated in rare situations.
- FIX: Added redundant checks to prevent failed Bakes from being saved to disk in partial form.
- FIX: Error during baking process should invalidate.
- FIX: Error saving PNG or TIFF with Alpha channels.
- FIX: Splat node would force Alpha channel use even when the Alpha channel port was not connected.
- FIX: Rare crash when using Search if a Preset was corrupted.
- FIX: Potential crash in Whorl fixed.
- FIX: Water nodes would not render if there was no water generated.
- FIX: Build Time readout on Node surface would conflict with other icons.
- FIX: Failure to open a valid file with the error "The given key was not present in the dictionary".