2.1.1.0
Gaea 2.1.1 – Key Highlights
- Revamped Variable System – Improved UI, expanded support for all variable types, and a more flexible architecture.
- New Math Node Editor – Feature-rich editor with convenience tools for easier calculations and logic.
- Enhanced Cartography Node – Create even better maps with these new features.
- New Shade & Patterns Nodes – Generate simple lighting effects and create line, dot, and engraving patterns.
- Improved File Save System – Enhanced reliability to prevent data loss and corruption.
- Several important fixes - Improved stability from several key bug fixes based on user feedback.
See Variables and Expressions in action on our YouTube Channel
Variables & Workflow Improvements
- Revamped Variable UI – Improved design for better usability.
- Advanced Variable Architecture – New system for greater control and flexibility.
- Expanded Variable Support – Now supports all remaining variable types.
- Enhanced Variable Editing & Handling – More intuitive and efficient.
- Expressions – Now fully functional for all Float and Int properties.
- More Undo Opportunities – Expanded undo support for normal workflows.
Nodes & Rendering
- New Shade Node – Generates simple lighting effects for cartography and visualization.
- New Patterns Node – Create line, dot, and engraving patterns for stylized terrains.
- Cartography Node Overhaul – Improved contour control and new color palettes.
- Cartography Shade System Update – Now handled by the new Shade Node.
- Math Node Update – Upgraded with a feature-rich editor and convenience tools.
- Dilate Node Enhancement – Added curve support for better control.
- Unreal Engine Export – New option to disable texture map resizing.
Performance & UI Enhancements
- Adaptive Timers (Experimental) – Faster node feedback for improved responsiveness.
- Streamlined About Dialog – Cleaner, more informative UI.
- Improved Diagnostics & Console Output – Better error reporting and license activation via CLI.
- Property Binding Menu – Enhanced visuals for a smoother experience.
- Missing VC++ Warning - Portable install will warn if C++ redistributable is missing.
File Management & Licensing
- Floating License Management – New option to permanently release a floating license.
- Thumbnail Storage Options – Choose to store thumbnails centrally instead of next to the file.
- Save System Improvements – More robust handling of file saves.
- File Size Estimation – Now available in the Bake Menu.
- Build Command-Line Preview Fixes – Prevents crashes if
ESCis pressed. - Status Bar Warning – Notifies users if the highest-rated compute device is disabled.
- Hybrid Build Error Messaging – More accurate feedback.
General Fixes
- Critical Fix for Stale Caches – Resolves long-standing cache handling issues.
- Improved Save System Stability – Ensures safer project saves.
- Fixed Memory Leak in Data View UI – Prevents excessive memory usage.
- Enhanced Readouts in Stats Data View – Displays project information when no node is selected.
- Color Picker Bug Fixed – Changing Hue now updates the color correctly.
- Color Editor Fix – Numeric entry now properly recognizes values.
Node & Processing Fixes
- LightX Node Fix – Secondary outputs are now correctly treated as masks.
- Large Blur Radius Fix – Prevents rare artifact generation.
- Volcano Example Load Fix – Ensures successful loading.
- Houdini Export Timeout Fixed – Now processes 8K terrains reliably.
- Pockmarks Node Fix – Now respects scale range.
- Dilate Node Fix – Prevents data contamination from previous nodes.
UI & Workflow Fixes
- Prevented Accidental Modifier Reordering – Eliminates unintended dragging.
- Fixed Bookmarked Node Crash – Prevents errors if a bookmarked node is missing.
- Dropped File Behavior Fix – Closing the Start Window when dropping a file now works as expected.
- File Open Warnings – Now alerts users when changing files while nodes are actively building.
- Improved License Activation for IT Admins – Critical fix for enterprise setups.
- Hide License Button When Licensed – Onboarding UI now correctly reflects licensing status.