Gaea Documentation

Gaea Documentation

Release History


Gaea 2.2.5.0


2.2.5.0

New in 2.2.5.0

  • Onboarding experience improved.
  • Seed textbox can be right-clicked to show memory menu.
  • FIX: Toolbox menus would incorrectly hide.
  • FIX: Several improvements for Compact UI and responsive layouts.
  • FIX: Slider value could get cut off on small screens.
  • FIX: Several controls did not scale well for smaller screens.
  • FIX: Mesher did not export Adaptive Tris output for some users.
  • FIX: Unselect node when switching tabs.
  • FIX: Draw window toolbar was missing tooltips.
  • FIX: Minor improvements in item snapping.
  • FIX: Meshify and Transform3D render on CPU.
  • FIX: Hot mask gradient was not available in Options window.
  • FIX: Incorrect default mask gradient was being set through Options.
  • FIX: Draw dialog is now modal to avoid accidents.
  • FIX: Bomber could fail when switching RGB to non-RGB inputs.
  • FIX: Locked 2D viewport would behave incorrectly when switching ports.

Created by QuadSpinner QuadSpinner using AngryMonkey
Copyright © 2016-2026 QuadSpinner. All rights reserved.
Documentation is provided under the MIT License.