ThermalShaper
ThermalShaper
ThermalShaper is a fast and effective way of condensing and coalescing shapes similar to what @Shaper does, but in a way where it is in line with what @Thermal Erosion does to a terrain.
You can use it to create smoother ridges, or even bulk up a terrain without creating bulbous shapes. ThermalShaper works very well with @Rivers.
Properties
Influence: The influence of the shaping on the input terrain. Mid-values can give you good balance between the stark shape and the original terrain.
Shape: Negative values will condense the terrain into concise, sharp ridges, while positive values will bulk up the terrain by adding bulge.
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