Shaper
Shaper
The Shaper node can bulk up, or bulk down, a terrain. Shaper is mainly created to add more "body" to landscape before eroding to avoid a 人 look after eroding. Usually, if you erode a Λ shape, you get 人 shape. If you apply Shaper, the pre-erosion shape becomes a ∩ shape, and after eroding it will be Λ, retaining the bulk in higher altitudes.
Shaper also lets you work in "local areas" so the effect is applied non-uniformly to the terrain. Additionally, you can also preserve fine details.
Properties
Shape Negative values will bulk down the shape, while positive values will bulk up the shape.
Local Effect:
Local Area:
Maintain Fine Details When enabled, finer detail is preserved regardless of shape changes.
Detail Size:
Last updated