The Splat node is similar to RGBMix. It can take heightfield nodes and encode them to the RGB channels of a color map. It provides properties for controlling the inputs.
Properties
| Splat | |
| R | Amount of R input channel. |
| G | Amount of G input channel. |
| B | Amount of B input channel. |
| A | Amount of alpha input channel. |
| Autolevel | Automatically adjusts the levels of the combined channels to maximize the output range. |
| Clamp Product | Clamps the product of the R, G, and B channels to the 0..1 range, ensuring the output does not exceed valid limits. |