Gaea Documentation

Gaea Documentation

Node Reference


WaterColor

Colorize › Color
Shortcode wc
Colorizes water bodies using palette-based shallow and deep water tones.

When to Use It

Use WaterColor when you need a color pass that stays grounded in the terrain or masks you already have.

Visual Direction

Properties

WaterColor
Source
Port Accumulation
Restrict to Group
Palette
Generic Jungle Oasis Dirty Ocean Green Ocean Blue Murky Muddy Custom
Shallow
Deep
Reverse
Waves
Refraction
Color Bias
Mask Bias
Contributions
Stillwater
Rivers
Post Processing
Hue
Saturation
Lightness

Created by QuadSpinner QuadSpinner using AngryMonkey
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Documentation is provided under the MIT License.