When to Use It
Use WaterColor when you need a color pass that stays grounded in the terrain or masks you already have.
Visual Direction
Properties
| WaterColor | |
| Source |
Port |
| Restrict to Group | |
| Palette |
Generic |
| Shallow | |
| Deep | |
| Reverse | |
| Waves | |
| Refraction | |
| Color Bias | |
| Mask Bias | |
| Contributions | |
| Stillwater | |
| Rivers | |
| Post Processing | |
| Hue | |
| Saturation | |
| Lightness | |