Gaea Documentation

Gaea Documentation

Node Reference


ColorThreshold

Derive › Aspect
Shortcode cth
Creates a greyscale mask from a specified color range.

ColorThreshold creates a grayscale mask from a color input by selecting pixels close to a chosen color. It is useful when you want to isolate specific parts of a color map, such as vegetation, rock, or snow, and turn that selection into a mask for further processing.

The Color property sets the color to match. Falloff controls how wide the match is. A low Falloff selects only colors very close to the chosen value, while a higher Falloff includes a broader range of similar shades and creates a softer result.

When to Use It

Use ColorThreshold when you need learn about the ColorThreshold node in Gaea, including its purpose, controls, and typical terrain workflows.

Properties

ColorThreshold
StartThe color to mask from the given input.
FalloffRange of similar colors to be masked as well.

Created by QuadSpinner QuadSpinner using AngryMonkey
Copyright © 2016-2026 QuadSpinner. All rights reserved.
Documentation is provided under the MIT License.