Gaea Documentation

Gaea Documentation

Node Reference


Dilate

Modify › Transform
Shortcode di
Dilate the pixels of the heightfield or mask.

Dilate expands every pixel of your terrain or mask using the selected kernel or shape.

Properties

Dilate
SizeSets the size of the dilation effect. Larger values expand features more, increasing the reach of the dilation.
ShapeSpecifies the geometric shape used for the dilation operation, affecting how features are expanded.
IterationsControls how many times the dilation process is repeated. More iterations result in greater expansion of features.
KernelSelects the kernel type used for dilation, determining the pattern and direction of expansion.
CrossUses a cross-shaped kernel, expanding features in horizontal and vertical directions. RectangleUses a rectangular kernel, expanding features uniformly in all directions. LineUses a line-shaped kernel, expanding features along a specified direction. Line VerticalUses a vertical line kernel, expanding features only in the vertical direction.
InvertInverts the input before applying dilation, causing the operation to expand background areas instead of foreground features.

Created by QuadSpinner QuadSpinner using AngryMonkey
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Documentation is provided under the MIT License.