The Flip node flips the terrain horizontally, vertically, or both. It can also invert the X-Y ordering of the individual pixels.
When to Use It
Use Flip when a terrain, mask, or pattern is correct in shape but needs its orientation mirrored.
Visual Direction

Properties
| Flip | |
| Type | Selects which axis the input is mirrored across. XFlips the input horizontally (mirrors along the X axis). YFlips the input vertically (mirrors along the Y axis). XYFlips both axes (180° mirror of the input). |