Gaea Documentation

Gaea Documentation

Node Reference


Shaper

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Shaper bulks up or bulks down a terrain, while optionally retaining the finer details.

The Shaper node can bulk up, or bulk down, a terrain. Shaper is mainly created to add more "body" to landscape before eroding to avoid a look after eroding. Usually, if you erode a Λ shape, you get shape. If you apply Shaper, the pre-erosion shape becomes a shape, and after eroding it will be Λ, retaining the bulk in higher altitudes.

Shaper also lets you work in "local areas" so the effect is applied non-uniformly to the terrain. Additionally, you can also preserve fine details.

Shaper is a very useful tool that is fast and effective. You can use it through the Adjust node as well as the Modifier Stack. However, the Shaper node is the only way to use the advanced options.

Properties

Shaper
ShapeNegative values will bulk down the shape, while positive values will bulk up the shape.
Local EffectLimits the shaping effect to localized regions instead of applying it globally, allowing for targeted adjustments.
Local AreaSpecifies the size or extent of the local region affected when 'Local Effect' is enabled. Larger values increase the area of influence.
Maintain Fine DetailsWhen enabled, finer detail is preserved regardless of shape changes.
Detail SizeControls the scale of details to be preserved or affected during shaping. Smaller values focus on finer details, while larger values affect broader features.

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