Gaea Documentation

Gaea Documentation

Node Reference


SlopeBlur

Modify › Blur
Shortcode sb
SlopeBlur is a versatile, low-level node that adds directional blurring based on the slopes of a Guide terrain or mask. It is one of our deceptively simple nodes that can create a wide array of shapes.

Properties

SlopeBlur
IntensityControls the strength of the slope blur effect. Higher values result in more pronounced blurring along the slope direction.
IterationsSpecifies how many times the slope blur operation is applied. More iterations increase the smoothness and diffusion of the blur.
DirectionSets the primary direction in which the blur is applied. Adjusting this value changes the orientation of the blur effect across the terrain.
AsymmetryControls the asymmetry of the blur, allowing the effect to be stronger in one direction than the other for more natural or stylized results.
NormalizedLorem ipsum
WindowLorem ipsum
Bell BoxUses a box-shaped window for uniform blurring, resulting in sharper transitions at the edges.
QualitySettings related to the quality and precision of the slope blur operation. Higher quality may increase processing time but results in smoother, more accurate blurring.
QualitySettings related to the quality and precision of the slope blur operation. Higher quality may increase processing time but results in smoother, more accurate blurring.
Low Medium High Ultra
AntialiasingApplies antialiasing to the slope blur effect, reducing jagged edges and improving visual smoothness.
OffNo antialiasing is applied. May result in sharper but potentially jagged edges. X 4Applies 4x antialiasing for moderate smoothing of edges. X 16Applies 16x antialiasing for maximum edge smoothing and highest visual quality.

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Documentation is provided under the MIT License.