Official Video
For a video breakdown of this node, see the official AO video.
When to Use It
Use AO when you need an ambient occlusion map for previewing depth or driving downstream texturing and shading.
Properties
| AO | |
| Quality | Sets the processing resolution for the ambient occlusion calculation. Higher quality provides more accurate and detailed results, but may increase computation time. LowFastest processing with minimal detail. Suitable for previews or low-fidelity outputs. MediumBalanced processing speed and detail. Recommended for general use. HighHigh detail with slower processing. Use when fine ambient occlusion is required. UltraMaximum detail and accuracy. Best for final renders, but slowest to compute. |
| Enhance | Boosts the strength and clarity of the ambient occlusion effect, making shadows and depth more pronounced in the terrain. |