| Export |
| Format | Specifies the file format for the exported output. Choose the format that best fits your workflow or target application.
Gaea RawExports the data in Gaea's native RAW format, preserving full precision and compatibility with Gaea.
Half RawExports the data as 16-bit half-precision RAW, balancing file size and detail.
Half Raw 16Exports the data as 16-bit half-precision RAW with explicit 16-bit formatting.
Ushort RawExports the data as unsigned short (16-bit) RAW, suitable for many terrain and 3D applications.
Ushort Raw 16Exports the data as unsigned short (16-bit) RAW with explicit 16-bit formatting.
Float RawExports the data as 32-bit floating point RAW, providing maximum precision for advanced workflows.
Float Raw 32Exports the data as 32-bit floating point RAW with explicit 32-bit formatting.
JPEGExports the data as a JPEG image, using lossy compression for reduced file size and broad compatibility.
PNG 8Exports the data as an 8-bit PNG image, suitable for masks and lightweight outputs.
PNG 16Exports the data as a 16-bit PNG image, preserving more detail for heightfields and masks.
PNG 64Exports the data as a 64-bit PNG image, supporting high dynamic range and advanced workflows.
TIFF 8Exports the data as an 8-bit TIFF image, commonly used for masks and simple outputs.
TIFF 16Exports the data as a 16-bit TIFF image, suitable for high-quality heightfields and masks.
TIFF 32Exports the data as a 32-bit TIFF image, supporting high dynamic range and scientific workflows.
EXRExports the data as an OpenEXR image, ideal for high dynamic range and professional VFX pipelines.
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| Location | Specifies where the exported file will be saved.
Build FolderExports the file to the project's build/output folder.
CustomAllows you to specify a custom folder for the exported file.
ExplicitExports the file to an explicitly defined path, overriding other location settings.
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| Output Path | Defines the full file path or directory where the exported file will be saved. |
| If File Exists | Determines what happens if a file with the same name already exists at the export location.
OverwriteReplaces the existing file with the new export.
IncrementAutomatically increments the filename to avoid overwriting existing files.
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| Information | Displays additional information or metadata about the export process or output file. |
| Information Houdini | Displays or stores metadata related to Houdini integration, such as file attributes or export status. |
| Commands |
| Prepare for Bridge | Prepares the exported file for use with the Bridge system, enabling compatibility with external tools or workflows. |