Gaea Documentation

Gaea Documentation

Node Reference


Scree

Simulate › Scatter
Shortcode

Properties

StonesControls the overall size of the scree stones. Higher values produce larger rock fragments, while lower values create finer gravel.
ScaleControls the overall size of the scree stones. Higher values produce larger rock fragments, while lower values create finer gravel.
HeightSets the maximum elevation or prominence of the scree stones above the terrain surface.
DensityAdjusts how many scree stones are distributed across the surface. Higher values increase the number of stones per area.
SpreadDetermines how widely the scree stones are scattered from their source, affecting the coverage area and natural dispersion.
EdgeControls the accumulation of scree along terrain edges or boundaries, allowing for more pronounced deposits at the base of slopes or cliffs.
SeedRandomization seed for scree placement and variation. Changing the seed produces different scree patterns.

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