Gaea Documentation

Gaea Documentation

Node Reference

Sea


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Sea is a multi-function water surface generator and coastal erosion tool. Its primary purpose is to create a water surface, while Coastal Erosion creates beaches and cliffs.

The water surface can be generated either as global surface or filled from the edges without affecting inland features. In the latter mode, you can have custom control over which edges fill inward by using the Edge input mask.

Properties

  • Sea

    • Global
    • Surrounding
  • Level
    The water level in the sea.

  • Coastal Erosion
    Perform erosion on the coastal areas.

  • Shore Size
    The size of the shore created with coastal erosion.

  • Shore Height
    The height of the shore created with coastal erosion.

  • Variation
    The amount of variation on the coast.

  • Uniform Variations

  • Extra Cliff Details
    Add extra details to the cliff on the terrain.

  • Render Surface

Sea
Sea
Global Surrounding
LevelThe water level in the sea.
Coastal ErosionPerform erosion on the coastal areas.
Shore SizeThe size of the shore created with coastal erosion.
Shore HeightThe height of the shore created with coastal erosion.
VariationThe amount of variation on the coast.
Uniform Variations
Extra Cliff DetailsAdd extra details to the cliff on the terrain.
Render Surface