Gaea Documentation

Gaea Documentation

Node Reference


FractalTerraces

Surface › Terrace
Shortcode ft
FractalTerraces creates fractal terracing on the terrain. It is a powerful alternative to the Terrace node.

FractalTerraces creates terraces or stratification of the terrain. The node is fractal in nature, and terracing is performed in multiple octaves giving you a very high level of detail.

You get detailed control over the edge shape, uniformity, rock hardness, and overall character of the terracing.

Properties

FractalTerraces
SpacingSets the space between two terraces. Controls the horizontal distance or interval between each terrace step.
OctavesSpecifies the number of terraces to generate, including subtle sub-terraces. Higher values create more layers and finer detail.
IntensityControls the strength of the terracing process. Higher intensities flatten the terraces, making the steps more pronounced.
ShapeDefines the general shape of the terraces. Lower values create steeper terraces that follow the terrain's bulk, while higher values produce smoother terraces that protrude outward.
SeedRandomization seed for the node's process. Changing the seed produces different terrace arrangements.
AdvancedControls how distinctly individual terrace shapes are separated from each other, affecting the clarity of terrace boundaries.
Shapes SeparationControls how distinctly individual terrace shapes are separated from each other, affecting the clarity of terrace boundaries.
Macro OctavesSets the number of large-scale terrace layers, influencing the overall structure and major steps in the terrain.
Micro ShapeAdjusts the fine detail and small-scale shaping of terraces, adding subtle variations to each step.
CharacterModifies the overall character or style of the terraces, such as their ruggedness or smoothness.
Thickness UniformityControls how consistent the thickness of each terrace step is across the terrain. Higher values produce more uniform terraces.
Hardness UniformityAdjusts the consistency of terrace edge hardness, affecting whether terrace boundaries are sharp or soft throughout.
Strata DetailsAdds additional detail to the strata or layers within the terraces, enhancing geological realism.
Protect RangeDefines a range within which the original terrain is protected from terracing, preserving natural features in specified areas.
TiltEnables or disables the tilt effect, allowing terraces to be slanted in a specified direction.
Apply TiltEnables or disables the tilt effect, allowing terraces to be slanted in a specified direction.
Tilt AmountSets the degree of tilt applied to the terraces, controlling how steeply they are angled.
DirectionSpecifies the direction in which the tilt is applied, determining the orientation of the slant.
Tilt SeedRandomization seed for the tilt effect, producing varied tilt patterns when changed.
Warp AmountControls the strength of the warp effect applied to the terraces, introducing distortion and organic variation.
Warp SizeSets the scale of the warp effect, determining how broad or fine the distortion is.
Warp StyleSpecifies the style of warping applied to the terraces, affecting the nature of the distortion.
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