Gaea Documentation

Gaea Documentation

Node Reference


GroundTexture

Surface › Superficial
Shortcode gt
GroundTexture adds superficial detail to the terrain to increase realism.

Properties

GroundTexture
MethodSpecifies the style of ground texture to generate, affecting the overall appearance and character of the surface.
HarshCreates a ground texture with strong, pronounced features and high contrast, simulating rugged or eroded terrain. RockyGenerates a texture with rocky details, emphasizing stone-like patterns and roughness typical of stony ground. RoughProduces a generally uneven and coarse texture, adding subtle irregularities for a natural, weathered look.
StrengthControls the intensity of the ground texture effect. Higher values make the texture more prominent and detailed.
CoverageAdjusts how much of the terrain surface is affected by the ground texture, determining the extent of the effect.
DensitySets the concentration of texture features across the surface. Higher density results in more frequent and closely packed details.

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