| OutcropsControls the number of unique outcrop shapes generated before repetition. Higher values create more visual diversity among outcrops. |
| Variations | Controls the number of unique outcrop shapes generated before repetition. Higher values create more visual diversity among outcrops. |
| Strata | Adds visible geological layering or banding to the outcrops, simulating sedimentary or stratified rock formations. High values increase the distance between Strata layers. |
| Density | Adjusts how many outcrops are placed across the terrain. Higher values increase the number of outcrops per area. |
| Shape | Determines the overall form and silhouette of each outcrop, affecting their appearance and how they blend with the terrain. |
| Chipped | Controls the amount of chipping or breakage on the outcrops, simulating natural weathering and erosion effects. |
| Seed | Sets the randomization seed for outcrop generation, ensuring reproducible or varied results with each value. |
| Variation RangeSpecifies the base size of each outcrop, affecting their footprint and prominence on the terrain. |
| Size | Specifies the base size of each outcrop, affecting their footprint and prominence on the terrain. |
| Height | Controls the vertical scale of the outcrops, determining how tall or flat they appear. |
| Rotation | Applies random or specified rotation to each outcrop, increasing natural variation and preventing repetitive patterns. |