Gaea Documentation

Gaea Documentation

Node Reference


Outcrops

Surface › Rocky
Shortcode oc
The Outcrops LookDev node creates rocky outcrops on any surface. You can control coverage, breakage, and surface details. Several Outcrops nodes can be layered for complex results.

Properties

OutcropsControls the number of unique outcrop shapes generated before repetition. Higher values create more visual diversity among outcrops.
VariationsControls the number of unique outcrop shapes generated before repetition. Higher values create more visual diversity among outcrops.
StrataAdds visible geological layering or banding to the outcrops, simulating sedimentary or stratified rock formations. High values increase the distance between Strata layers.
DensityAdjusts how many outcrops are placed across the terrain. Higher values increase the number of outcrops per area.
ShapeDetermines the overall form and silhouette of each outcrop, affecting their appearance and how they blend with the terrain.
ChippedControls the amount of chipping or breakage on the outcrops, simulating natural weathering and erosion effects.
SeedSets the randomization seed for outcrop generation, ensuring reproducible or varied results with each value.
Variation RangeSpecifies the base size of each outcrop, affecting their footprint and prominence on the terrain.
SizeSpecifies the base size of each outcrop, affecting their footprint and prominence on the terrain.
HeightControls the vertical scale of the outcrops, determining how tall or flat they appear.
RotationApplies random or specified rotation to each outcrop, increasing natural variation and preventing repetitive patterns.

Created by QuadSpinner QuadSpinner using AngryMonkey
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Documentation is provided under the MIT License.