Gaea Documentation

Gaea Documentation

Node Reference


Pockmarks

Surface › Scatter
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Properties

PockmarksControls the average diameter of each pockmark. Larger values produce bigger pits, while smaller values create finer surface detail.
SizeControls the average diameter of each pockmark. Larger values produce bigger pits, while smaller values create finer surface detail.
ScaleSets the overall scale of the pockmark pattern, affecting how widely pockmarks are distributed across the terrain.
DepthSpecifies how deep each pockmark is carved into the surface. Higher values create more pronounced depressions.
DensityAdjusts how many pockmarks are scattered across the terrain. Higher values increase the number of pits per area.
MultiplierScales the intensity or strength of the pockmark effect, amplifying the impact of each depression.
InvertInverts the effect, turning pockmarks into raised bumps instead of depressions.
SeedRandomization seed for pockmark placement and variation. Changing the seed produces different pockmark patterns.

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