Properties
| StonesControls the overall size of the stones. Higher values produce larger stones, while lower values create finer gravel. | |
| Scale | Controls the overall size of the stones. Higher values produce larger stones, while lower values create finer gravel. |
| Height | Sets the maximum elevation or prominence of the stones above the terrain surface. |
| Density | Adjusts how many stones are scattered across the surface. Higher values increase the number of stones per area. |
| Seed | Randomization seed for stone placement and variation. Changing the seed produces different stone patterns. |