Gaea Documentation

Gaea Documentation

Node Reference


Plates

Terrain › Landscape
Shortcode pl
Plates primitive is based on a Perlin core with flat plate-like formations created in between larger Perlin-esque shapes.

Node must be baked when executing Hybrid or Tiled builds.


Plates is a new primitive, based on a Perlin core with flat plate-like formations created in between larger Perlin-esque shapes. The flat, slanting areas can make great slopes  -  especially when combined with Displace nodes.

Properties

Plates
ScaleThe scale of the overall field of shapes. Controls the size of the tectonic plates or regions generated by the node.
RangeAdjusts the variation in elevation or intensity between different plates, affecting the contrast and diversity of the generated regions.
FalloffControls the smoothness of the transitions between plates. Higher values create softer, more gradual boundaries; lower values produce sharper edges.
WarpApplies distortion to the plate boundaries, introducing irregularity and natural variation to the shapes.
AngleSets the orientation or rotation of the plate pattern, allowing you to control the directional flow of the generated regions.
SeedThe randomization pattern or seed for the node's process. Changing the seed produces different plate arrangements while keeping other settings the same.

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