Gaea Documentation

Gaea Documentation

Node Reference


Volcano

Terrain › Primitive
Shortcode vo

Node must be baked when executing Hybrid or Tiled builds.


Properties

Volcano
ScaleControls the overall size of the volcano feature in the terrain. Increasing the scale makes the volcano larger relative to the surrounding landscape.
HeightSets the maximum elevation of the volcano. Higher values produce taller volcanic structures.
MouthDefines the diameter of the volcano's crater opening. Adjusting this parameter changes how wide or narrow the mouth appears.
BulkDetermines the mass and thickness of the volcano's body. Higher bulk values result in a more massive and robust volcano shape.
SurfaceSpecifies the surface characteristics of the volcano, allowing selection between different terrain styles for the outer slopes.
SmoothApplies a smooth surface to the volcano, minimizing roughness and erosion effects for a clean, uniform appearance. ErodedApplies erosion effects to the volcano's surface, simulating weathered and worn terrain with more natural detail.
XSets the horizontal position of the volcano on the terrain grid. Adjust to move the volcano left or right.
YSets the vertical position of the volcano on the terrain grid. Adjust to move the volcano up or down.
SeedDefines the randomization seed for procedural generation. Changing the seed produces different volcano shapes and features.

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