Accumulator
One of the common ways a graph gets clutters with overlapping connections is when multiple Snow, Lake, or Debris nodes are used and their respective masks need to be combined for further use.
The new Accumulator node is a special type of standalone Generator node that can collect all such masks for you without creating several connections.
It works for Snow Mask, Snow Depth, Water Mask, Water Depth, Shore Mask, Debris Mask, Debris Color Index.
The Accumulator will only add nodes that have been built. To ensure all required nodes are built, connect the last node you will use for masking with the Accumulator output to the Accumulator Input. This will not affect the Accumulator but will ensure that all appropriate nodes are built.
| Accumulator | |
| Type | Snow MaskAccumulate all snow as a flat mask. Snow DepthAccumulate all Snow Depth at absolute values. RiversAccumulate all rivers. Water MaskAccumulate all water as a flat mask. Water DepthAccumulate all Water Depth in absolute values. Shore MaskAccumulate all Shore masks. Debris MaskAccumulate all DebrisMask (using Max mode) Debris ColorAccumulate just the DebrisColor (using Max mode). TreesAccumulate all trees generated by Trees and Shrubs nodes. Tree Dead ZonesAccumulate all dead zones in Trees nodes. Tree FreshwaterAccumulate all fresh water flows from Tree nodes. |
| Restrict to Group | Restricts accumulating from other nodes that are in the same Group as the Accumulator node. |
| Warning | |