Gaea Documentation

Gaea Documentation

Guides


Guides


Guides Overview

Use this section when you want practical, task-focused help. Guides are organized around production scenarios, integrations, and real workflows instead of individual interface panels or node reference pages.

If Using Gaea explains how Gaea works, Guides explain how to apply Gaea to a specific production problem.


Start Here

Use Guides when:

  • you are moving a terrain into another application
  • you are solving a workflow, scale, format, or output problem
  • you are building a larger project and need practical production habits
  • you want scenario-based advice rather than node-by-node reference

Main Areas

Scenarios

Start with Scenarios when the question is about a production situation: large projects, workflow hygiene, mesh output, naming, baking, or common quality issues.

Useful starting points:

  • Workflow for graph and output workflow habits
  • Large Projects for splitting and managing heavier work
  • Meshes for mesh-specific output considerations
  • Common Issues for troubleshooting-oriented scenario notes

Use in DCC Apps

Start with Universal Instructions when you need to move Gaea terrain into another tool and are not sure whether you need a mesh, displacement map, landscape, or bridge workflow.

Use app-specific pages when your target tool matters:

Suggested Paths

If you are exporting for the first time, read Universal Instructions before choosing an app-specific guide.

If something looks wrong after import, start with Common Issues and then check the guide for your target app or engine.

If a project is becoming slow or hard to manage, start with Large Projects and Workflow before changing export settings.

In this section


Created by QuadSpinner QuadSpinner using AngryMonkey
Copyright © 2016-2026 QuadSpinner. All rights reserved.
Documentation is provided under the MIT License.