Edge was known as "Zero Borders" in Gaea 1.
Properties
| Edge | |
| Style | Specifies the shape and profile of the edge effect applied to the terrain or mask. RoundCreates a smooth, rounded edge transition for a softer boundary. SquareProduces a straight, angular edge for a more defined and abrupt boundary. PreciseApplies an exact edge in pixels, preserving sharpness and detail at the boundary. |
| Size | Controls the width or thickness of the edge effect. Higher values create a broader edge region. |
| Pixels | Sets the edge width in pixel units, allowing for precise control over the edge's extent. |
| Softness | Adjusts the smoothness of the edge transition. Higher values result in a more gradual, blended edge. |