When to Use It
Use MacroPort when the graph needs routing, layering, or control logic instead of a new terrain feature.
Properties
| MacroPort | |
| Direction | Specifies whether the macro port is used for input or output connections. Determines the flow of data into or out of the macro node. InputDesignates the port as an input, allowing data to be received by the macro node. OutputDesignates the port as an output, allowing data to be sent from the macro node. |
| Display | Defines the type of data visualized or represented by the macro port. This helps users identify the nature of the connection in the node graph. HeightfieldRepresents terrain elevation data, typically used for heightmaps. MaskRepresents mask data, used for isolating or selecting specific regions in the terrain. ColorRepresents color data, used for visual effects or texture information. |
| Is Optional | |
| Fallback | When the given input fails or is intended to short-circuit, return the selected map. NullReturn a null value. May cause node to be disrupted, but needed for Switch and other mechanisms. BlackA black (0) value map. WhiteA white (1) value map. GreyA grey (0.5) value map. |