QuadSpinner Gaea
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  • User Guide
  • Node Reference
  • Changelog
  • Home
  • Getting Started
    • Install Gaea
    • License Management
    • User Interface
    • The Graph
    • Options
    • Autosave and Recovery
    • Command-line Interface
    • For Gaea 1 Users
  • Using Gaea
    • Terrain Basics
    • Crafting the Surface
    • Understanding Erosion
    • Simulations
    • Colorizing and Textures
    • Managing Graphs
    • Baking Nodes
    • Build and Export
      • Exporting Nodes
      • Build Options
      • Tiled Builds
      • Using Regions
      • Profiles and Batch Builds
      • Batch Builds
      • Mesh Exports
      • Application Specific Export Nodes
    • Importing Terrains
  • Advanced Topics
    • Build Swarm
    • Technical Information
    • Automation
  • Plugins
    • Gaea2Houdini
    • Gaea2Unreal
  • Developers
    • Scripting and Expressions
    • TOR Platform SDK
    • Macros
  • Troubleshooting
    • Common Issues and Workarounds
    • Terrains
    • Diagnostics (Watson)
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  1. Using Gaea

Build and Export

Exporting NodesBuild OptionsTiled BuildsUsing RegionsProfiles and Batch BuildsBatch BuildsMesh ExportsApplication Specific Export Nodes
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