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On this page
  • Erosion_2 vs. Wizard2 vs. EasyErosion
  • Erosion vs. Wizard
  1. Using Gaea
  2. Crafting the Surface

Erosion

PreviousNoises, Primitives, and LandscapesNextSurface Nodes

Last updated 6 months ago

See Understanding Erosion and Erosion_2.

Erosion_2 vs. Wizard2 vs. EasyErosion

Erosion vs. Wizard

Gaea gives you 2 ways to use our hydraulic erosion simulation process: the Erosion node, which provides absolute control over every aspect, or the Wizard node which offers easier access to the major aspects. Both use the same simulation underneath, but provide different interfaces. Both have pros and cons.

Erosion provides access to all the simulation controls, but it can take some time to find the sweet spot for many different settings. Wizard, on the other hand, offers fewer, easier choices and various "recipes" for creating different types of results, but it does not allow you to fine tune your results.

If you need the erosion effect, but don't want to art direct every tiny aspect, then Wizard is the perfect node. Even for experts, it is a quick and simple way to add erosion in your graph.

If you need precise control over different aspects of erosion and want to fine tune downcutting or deposits, then Erosion is the perfect node for your situation.

Selective Processing is only available in Erosion. However, common uses of Selective Erosion, such as eroding just the top to create channels or rivers, are provided as Phase 2 options in Wizard.

Feature
Erosion
Wizard

Gaea's signature erosion simulation

Yes

Yes

Control over the erosion

Complete

Limited

Ease of Use

Limited

Complete

Selective Processing

Yes

No

Data Map Output

Yes

Yes

Built-in multi-pass erosion

No

Yes

We recommend using both to understand how they will benefit your personal process.

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