Utility Nodes
Utility nodes help organize, route, compare, mask, and control data in a graph. Use this family when the problem is not the terrain shape itself, but how data moves, branches, repeats, or stays manageable.
Start here when you need to:
- route or switch between graph branches
- compare inputs or build helper masks
- manage layers, loops, variables, or reusable graph logic
- keep a complex graph readable and easier to control
Useful starting points:
- Compare, Mask, Edge, and Accumulator for mask and data helpers
- Layers, Mixer, and Combine for organizing multiple inputs
- Gate, Switch, Route, LoopBegin, and LoopEnd for flow control
- Repeat, Seamless, and Reseed for pattern and variation workflows
- Math, Var, MacroPort, and DataExtractor for technical graph logic