2.0.0.14 (Beta 1)

Release Date: June 20, 2024

  • New ColorErosion node.

  • New SuperColor node.

  • New Mixer node.

  • New Soil Map node.

  • New Match node.

  • Sediments node improved.

  • Input preservation fixed in Noise node.

  • Incorrect scale fixed in Pockmarks node.

  • Node commands now show up in the Property area toolbar.

  • LightX would not show color visualization correctly.

  • Double-click .terrain files to open in Gaea 2.

  • Seamless node now allows tiling preview in viewport.

  • Seamless node also allows color preview when attached.

  • VariableBlur fixed.

  • Fixed a major shape-size bug in Craggy node.

  • Warp, Flip, Autolevel, Equalize, Threshold, Blur, and most other adjustments now support color.

  • Hybrid Build options simplified.

  • Build Options window redesigned for better access.

  • Object Snapping improved in Graph area.

  • Added command to ignore node when looking for automatic underlay.

  • Added node icon for Underlay.

  • Several nodes re-organized into different families.

  • Sky Editor moved to viewport toolbar.

  • Added context menu for node connections.

  • Search now shows presets when _ (underscore) is typed.

  • Fixed a bug to allow older presets to be loaded without crashing.

  • Fixed a bug that would allow locked group items to be moved.

  • Fixed a bug that prevented resolution to be reset on New File.

  • Spread node merged into Noise node as "Micro" noise.

  • Over 50 internal bug fixes and improvements.

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