QuadSpinner Gaea
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  • User Guide
  • Node Reference
  • Changelog
  • Readme
  • Gaea 2.1
    • 2.1.1.0
    • 2.1.0.0
  • Gaea 2.0
    • 2.0.6.0
    • 2.0.5.4
    • 2.0.5.3
    • 2.0.5.2
    • 2.0.5.1
    • 2.0.5.0
    • 2.0.4.2
    • 2.0.4.1
    • 2.0.4.0
    • 2.0.3.0
    • 2.0.2.3
    • 2.0.2.2
    • 2.0.2.1
    • 2.0.2.0
    • 2.0.1.0
  • Early Access
    • 2.0.0.16 (RC)
    • 2.0.0.15 (Beta 2)
    • 2.0.0.14 (Beta 1)
    • Early Access Previews
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  1. Gaea 2.0

2.0.4.1

  • Draw node has been improved under the hood to provide smoother operation.

  • Draw node will also be more predictable in production scenarios.

  • Groups improved to allow normal node selection by dragging.

  • Groups can only be dragged using the header.

  • Groups have selection state for better cognition.

  • Portal menu improved with icons to signify current state of ports.

  • Combine has 10 new preview-versions of Blend Modes to try.

  • FIX: Critical file corruption issue when saving files with Draw nodes.

  • FIX: Opening Options window cause cause a crash for a small set of users.

  • FIX: F8 could crash Gaea if no node was selected.

  • FIX: Ctrl + F8 would always crash Gaea when creating a Mixer node.

  • FIX: Draw node data could be corrupted when working with complex shapes.

  • FIX: Mesh LODs would not export when using Tris or Quads.

  • FIX: Ridge and Terrace nodes could crash in rare instances.

  • FIX: Shift-dragging range sliders would drag the Modifier instead.

  • FIX: Transform gizmo was rendered below the terrain.

  • FIX: Gaea2Houdini plugin would not accept other TCP ports.

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Last updated 2 months ago