QuadSpinner Gaea
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  • Gaea 2.1
    • 2.1.1.0
    • 2.1.0.0
  • Gaea 2.0
    • 2.0.6.0
    • 2.0.5.4
    • 2.0.5.3
    • 2.0.5.2
    • 2.0.5.1
    • 2.0.5.0
    • 2.0.4.2
    • 2.0.4.1
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    • 2.0.3.0
    • 2.0.2.3
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  • Early Access
    • 2.0.0.16 (RC)
    • 2.0.0.15 (Beta 2)
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  1. Gaea 2.1

2.1.1.0

Gaea 2.1.1.0 released on March 17, 2025

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Last updated 2 months ago

Gaea 2.1.1 – Key Highlights

  • Revamped Variable System – Improved UI, expanded support for all variable types, and a more flexible architecture.

  • New Math Node Editor – Feature-rich editor with convenience tools for easier calculations and logic.

  • Enhanced Cartography Node – Create even better maps with these new features.

  • New Shade & Patterns Nodes – Generate simple lighting effects and create line, dot, and engraving patterns.

  • Improved File Save System – Enhanced reliability to prevent data loss and corruption.

  • Several important fixes - Improved stability from several key bug fixes based on user feedback.

See Variables and Expressions in action on


Variables & Workflow Improvements

  • Revamped Variable UI – Improved design for better usability.

  • Advanced Variable Architecture – New system for greater control and flexibility.

  • Expanded Variable Support – Now supports all remaining variable types.

  • Enhanced Variable Editing & Handling – More intuitive and efficient.

  • Expressions – Now fully functional for all Float and Int properties.

  • More Undo Opportunities – Expanded undo support for normal workflows.

Nodes & Rendering

  • New Shade Node – Generates simple lighting effects for cartography and visualization.

  • New Patterns Node – Create line, dot, and engraving patterns for stylized terrains.

  • Cartography Node Overhaul – Improved contour control and new color palettes.

  • Cartography Shade System Update – Now handled by the new Shade Node.

  • Math Node Update – Upgraded with a feature-rich editor and convenience tools.

  • Dilate Node Enhancement – Added curve support for better control.

  • Unreal Engine Export – New option to disable texture map resizing.

Performance & UI Enhancements

  • Adaptive Timers (Experimental) – Faster node feedback for improved responsiveness.

  • Streamlined About Dialog – Cleaner, more informative UI.

  • Improved Diagnostics & Console Output – Better error reporting and license activation via CLI.

  • Property Binding Menu – Enhanced visuals for a smoother experience.

  • Missing VC++ Warning - Portable install will warn if C++ redistributable is missing.

File Management & Licensing

  • Floating License Management – New option to permanently release a floating license.

  • Thumbnail Storage Options – Choose to store thumbnails centrally instead of next to the file.

  • Save System Improvements – More robust handling of file saves.

  • File Size Estimation – Now available in the Bake Menu.

  • Build Command-Line Preview Fixes – Prevents crashes if ESC is pressed.

  • Status Bar Warning – Notifies users if the highest-rated compute device is disabled.

  • Hybrid Build Error Messaging – More accurate feedback.

General Fixes

  • Critical Fix for Stale Caches – Resolves long-standing cache handling issues.

  • Improved Save System Stability – Ensures safer project saves.

  • Fixed Memory Leak in Data View UI – Prevents excessive memory usage.

  • Enhanced Readouts in Stats Data View – Displays project information when no node is selected.

  • Color Picker Bug Fixed – Changing Hue now updates the color correctly.

  • Color Editor Fix – Numeric entry now properly recognizes values.

Node & Processing Fixes

  • LightX Node Fix – Secondary outputs are now correctly treated as masks.

  • Large Blur Radius Fix – Prevents rare artifact generation.

  • Volcano Example Load Fix – Ensures successful loading.

  • Houdini Export Timeout Fixed – Now processes 8K terrains reliably.

  • Pockmarks Node Fix – Now respects scale range.

  • Dilate Node Fix – Prevents data contamination from previous nodes.

UI & Workflow Fixes

  • Prevented Accidental Modifier Reordering – Eliminates unintended dragging.

  • Fixed Bookmarked Node Crash – Prevents errors if a bookmarked node is missing.

  • Dropped File Behavior Fix – Closing the Start Window when dropping a file now works as expected.

  • File Open Warnings – Now alerts users when changing files while nodes are actively building.

  • Improved License Activation for IT Admins – Critical fix for enterprise setups.

  • Hide License Button When Licensed – Onboarding UI now correctly reflects licensing status.

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