QuadSpinner Gaea
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  • User Guide
  • Node Reference
  • Changelog
  • Readme
  • Gaea 2.1
    • 2.1.1.0
    • 2.1.0.0
  • Gaea 2.0
    • 2.0.6.0
    • 2.0.5.4
    • 2.0.5.3
    • 2.0.5.2
    • 2.0.5.1
    • 2.0.5.0
    • 2.0.4.2
    • 2.0.4.1
    • 2.0.4.0
    • 2.0.3.0
    • 2.0.2.3
    • 2.0.2.2
    • 2.0.2.1
    • 2.0.2.0
    • 2.0.1.0
  • Early Access
    • 2.0.0.16 (RC)
    • 2.0.0.15 (Beta 2)
    • 2.0.0.14 (Beta 1)
    • Early Access Previews
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  1. Early Access

2.0.0.16 (RC)

  • Hybrid Builds for tiled builds now available

  • Unlimited Tiled Build sizes.

  • Undo now available.

  • Build and Crop (up to 16K) now available in Build options.

  • New Lazy Menu (press ~).

  • Trees node (formerly Arboreal in Gaea 1) added.

  • New Snow 2.0 node with directional melt.

  • New Snow Dusting node.

  • Erosion2 now uses GPU for faster processing.

  • Contours node added.

  • Cartography node added.

  • New TileInput node.

  • Mixer node UI heavily improved.

  • Visualize dead zones in Tree node.

  • Data View node tree improved. Filters now available.

  • BREAKING: Flow Map node is now Flow Map Classic and Flow Map by default is the new Flow Map 2.

  • BREAKING: Insert and Embed modes moved from Combine to Transpose node.

  • Additional settings available in Options dialog.

  • Viewport background color can now be changed.

  • Skybox Aerial Perspective improved.

  • Save/Load camera position.

  • Baking improvements.

  • Improvements to the Painter node.

  • SlopeBlur can accept Color input.

  • New SatMaps (work in progress).

  • New shortcuts: F8 for Combine nodes, Ctrl + F8 for Mixer.

  • Color nodes automatically detect nearest Underlay, unless you specify one explicitly. This means no need to connect an additional Height node.

  • File node adds supports for SVG, HDR, EPS, EMF, DDS, DNG, BMP, MIFF, RGB, and WEBP.

  • File node reading made more robust.

  • Dropping a file on the File node's filename property can change file.

  • Dropped file will be automatically recognized as RGB as required.

  • Double-clicking a node allows you to cycle through different node states.

  • Added confirmation before converting Group to Graph Tab.

  • Enable GPU-compute by default.

  • All GPU nodes fallback to CPU if GPU fails or runs out of memory.

  • ColorErosion defaults improved.

  • Tint node defaults changed to be more versatile.

  • Hillify node defaults improved.

  • Data View toolbar shows Locked Preview and Underlay node.

  • Improvements to the Synth node.

  • FIX: Preset search would work incorrectly in some situations.

  • FIX: 2D Viewport would not work in some situations.

  • FIX: SatMap Reverse mode was broken.

  • FIX: Zooming out of the graph could break.

  • FIX: SatMap could crash when switching libraries.

  • FIX: Lighting would not update when switching resolutions.

  • FIX: Rare crash when switching resolutions.

  • Several dozen other bugs fixed.

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Last updated 2 months ago