Transform

Transform

Transform allows you to move, rotate, and scale any terrain. The Transform node can be implemented at any point in your graph as it is a post-process effect.

If your terrain has a hard edge, try using the Zero Borders node before applying the Transform node.

Properties

Position

  • Offset X:

  • Offset Y:

  • Offset Z:

Scale

  • Uniform: This applies uniform scale.

  • Scale:

  • Scale X: The non-uniform scale on the X axis.

  • Scale Y: The non-uniform scale on the Y axis.

Rotation

  • Angle: The angle of rotation of the terrain.

Settings

  • Blend Mode

    • None:

    • Blend:

    • Add:

    • Subtract:

    • Difference:

    • Multiply:

    • Screen:

    • Max:

    • Min:

  • Edges

    • None:

    • Thin:

    • Wide:

    • Soft:

  • Quality

    • Draft:

    • Medium:

    • High:

Last updated