Modifier Stack
Last updated
Last updated
Modifiers are additional adjustments you can add on top of most nodes. These Modifiers are post-processed onto the node's output, so you can modify them without having to rebuild the node.
Many of these Modifiers provide the same functionality as nodes of the same names. However, when you use a Modifier, you create less overhead than creating individual nodes for small adjustments.
The Modifier Stack can be used to re-order the Modifiers applied to the node. Often this may change the end-result when using impactful Modifiers such as Autolevel or Height Remap.
The Modifier Stack is the evolution of the Post Process Stack found in Gaea 1. Modifiers are more flexible, powerful, and memory efficient.
In addition to the array of Modifiers available, three unique Modifiers exist that are not directly available as nodes: Influence, Min, and Max.
Autolevel
Blur
Max
Influence
Clamp
Warp
Min
Height
Drop
Shaper
Difference
Slope
Equalize
Threshold
Invert
Height Remap
Match Height
Strong
For strategies on using Modifiers, see Using Modifiers.