Gaea Documentation

Gaea Documentation

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Node Changes


This page lists node changes between Gaea 1 and Gaea 2, grouped by Gaea 2 category.

Use this page as a migration reference when looking for renamed, improved, or newly added nodes.

Legend

  • ✨ New: Introduced in Gaea 2
  • Improved: Updated or enhanced in Gaea 2
  • Blank: No major change noted
  • Renamed: Same or similar function, but under a new name

Jump to Category


Primitive

Node Status Notes
File Improved
Object ✨ New
TileInput
Constant Improved
Cracks
Draw ✨ New
Gabor Improved
LineNoise Improved
Noise Improved
Pattern
Perlin Improved
Shape
Voronoi Improved
Cellular ✨ New
Cellular3D ✨ New
DotNoise ✨ New
DriftNoise Improved
MultiFractal Improved
WaveShine
Cone ✨ New
Hemisphere ✨ New
LinearGradient ✨ New
RadialGradient ✨ New

Terrain

Node Status Notes
Canyon Improved
CraterField ✨ New
DuneSea ✨ New
MountainRange ✨ New
Plates Improved
Ridge
Rugged Improved
Slump Improved
Uplift
Crater Improved
Island Improved
Mountain Improved
MountainSide ✨ New
Volcano ✨ New

Modify

Node Status Notes
Adjust ✨ New
Autolevel Improved
Clamp Improved
Clip ✨ New
Denoise Improved
Equalize ✨ New
Extend ✨ New
Flip
Match ✨ New
Sharpen Improved
Threshold Improved
Transpose ✨ New
Blur Improved
Median ✨ New
SlopeBlur
VariableBlur ✨ New
Origami
Pixelate ✨ New
Swirl Improved
Whorl
Curve Improved
Deflate ✨ New
Filter ✨ New
Fold Improved
GraphicEQ ✨ New
Recurve Improved
Shaper
SoftClip
ThermalShaper
Meshify ✨ New
Aperture Improved
Dilate ✨ New
Distance Improved
Transform Improved
Transform3D ✨ New
BlobRemover ✨ New
Heal ✨ New
DirectionalWarp
SlopeWarp ✨ New
Warp

Surface

Node Status Notes
Contours ✨ New
Grid ✨ New
Craggy ✨ New
Outcrops Improved
RockNoise Improved
Rockscape ✨ New
Bomber Improved
Pockmarks ✨ New
Stones ✨ New
Bulbous ✨ New
Shatter Improved
Shear Improved
Distress ✨ New
GroundTexture ✨ New
Roughen ✨ New
Sand Improved
FractalTerraces Improved
Sandstone ✨ New
Steps ✨ New
Stratify Improved
Terraces Improved

Simulate

Node Status Notes
Anastomosis
Crumble
EasyErosion ✨ New
Erosion
Erosion2 ✨ New
Hillify ✨ New
HydroFix
Lichtenberg
Sediments Improved
Thermal
Thermal2 ✨ New
Wizard
Wizard2 ✨ New
Debris ✨ New
Scree
Dusting ✨ New
Glacier ✨ New
IceFloe ✨ New
Snow Improved
Snowfield ✨ New
Shrubs ✨ New
Trees ✨ New
Lake
Rivers Improved
Sea

Derive

Node Status Notes
Angle
Curvature Improved
Height Improved
Normals Improved
Peaks ✨ New
Slope Improved
Flow ✨ New
FlowClassic Formerly "Flow Map"
Occlusion Improved
RockMap Improved
Soil Improved
TextureBase ✨ New
Texturizer Improved

Colorize

Node Status Notes
Gamma
HSL ✨ New
CLUTer Improved
SatMap Improved
SuperColor ✨ New
Synth Improved
Tint ✨ New
WaterColor ✨ New
RGBSplit Improved
Splat Improved
ColorErosion ✨ New
Weathering ✨ New
RGBMerge Improved

Output

Node Status Notes
Export Improved
Mesher Improved
PointCloud ✨ New
Unity ✨ New
Unreal ✨ New
AO ✨ New
Cartography ✨ New
Halftone ✨ New
LightX Improved
Shade
Sunlight
TextureBaker ✨ New

Utility

Node Status Notes
Chokepoint
Combine Improved
Compare ✨ New
Gate ✨ New
Layers ✨ New
LoopBegin
LoopEnd
Macro
Mixer ✨ New
Reseed ✨ New
Route
Switch
MacroPort Improved Formerly "Wormhole"
Edge Improved Formerly called "Zero Borders"
Repeat
Seamless
Accumulator ✨ New
DataExtractor ✨ New
Mask Improved
Math ✨ New
Var ✨ New

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